Class SetSceneItemProperties.Position

    • Constructor Detail

      • Position

        public Position()
    • Method Detail

      • getX

        public Optional<Double> getX()
        The new x position of the source.
      • setX

        public void setX​(double x)
        The new x position of the source.
      • getY

        public Optional<Double> getY()
        The new y position of the source.
      • setY

        public void setY​(double y)
        The new y position of the source.
      • getAlignment

        public Optional<Integer> getAlignment()
        The new alignment of the source.
      • setAlignment

        public void setAlignment​(int alignment)
        The new alignment of the source.