Class SetSceneItemRender.Builder
- java.lang.Object
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- nl.harm27.obs.websocket.api.base.BaseBuilder
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- nl.harm27.obs.websocket.api.requests.sceneitems.SetSceneItemRender.Builder
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- Enclosing class:
- SetSceneItemRender
public static class SetSceneItemRender.Builder extends BaseBuilder
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Constructor Summary
Constructors Constructor Description Builder(BiConsumer<BaseRequest,Consumer<BaseResponse>> requestConsumer, Consumer<BaseRequest> batchConsumer, Supplier<String> messageIdSupplier)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description SetSceneItemRender.Request
batchMessage()
Batch the message to the OBS Studio instance.Optional<Integer>
getItem()
Scene Item idOptional<String>
getSceneName()
Name of the scene the scene item belongs to.Optional<String>
getSource()
Scene Item name.boolean
isRender()
true = shown ; false = hiddenvoid
sendMessage(Consumer<SetSceneItemRender.Response> consumer)
Send the message to the OBS Studio instance.void
setItem(int item)
Scene Item idvoid
setRender(boolean render)
true = shown ; false = hiddenvoid
setSceneName(String sceneName)
Name of the scene the scene item belongs to.void
setSource(String source)
Scene Item name.-
Methods inherited from class nl.harm27.obs.websocket.api.base.BaseBuilder
batchMessage, getNewMessageId, sendMessage
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Constructor Detail
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Builder
public Builder(BiConsumer<BaseRequest,Consumer<BaseResponse>> requestConsumer, Consumer<BaseRequest> batchConsumer, Supplier<String> messageIdSupplier)
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Method Detail
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getSceneName
public Optional<String> getSceneName()
Name of the scene the scene item belongs to. Defaults to the currently active scene.
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setSceneName
public void setSceneName(String sceneName)
Name of the scene the scene item belongs to. Defaults to the currently active scene.
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setSource
public void setSource(String source)
Scene Item name.
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setItem
public void setItem(int item)
Scene Item id
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isRender
public boolean isRender()
true = shown ; false = hidden
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setRender
public void setRender(boolean render)
true = shown ; false = hidden
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sendMessage
public void sendMessage(Consumer<SetSceneItemRender.Response> consumer)
Send the message to the OBS Studio instance.
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batchMessage
public SetSceneItemRender.Request batchMessage()
Batch the message to the OBS Studio instance.
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