Class SceneItem

    • Constructor Detail

      • SceneItem

        public SceneItem()
    • Method Detail

      • getCy

        public Number getCy()
      • getCx

        public Number getCx()
      • getName

        public String getName()
        The name of this Scene Item.
      • setName

        public void setName​(String name)
        Set the name of a scene item.
      • getId

        public int getId()
        Scene item ID.
      • setId

        public void setId​(int id)
        Set the scene item ID.
      • getRender

        public boolean getRender()
        Whether or not this Scene Item is set to "visible".
      • isLocked

        public boolean isLocked()
        Whether or not this Scene Item is locked and can't be moved around
      • getSourceCx

        public Number getSourceCx()
      • getSourceCy

        public Number getSourceCy()
      • getType

        public SourceType getType()
        Source type. Value is one of the following: "input", "filter", "transition", "scene" or "unknown"
      • getVolume

        public Number getVolume()
      • getParentGroupName

        public Optional<String> getParentGroupName()
        Name of the item's parent (if this item belongs to a group) (optional)
      • getGroupChildren

        public Optional<List<SceneItem>> getGroupChildren()
        List of children (if this item is a group) (optional)